1. Game Client:
- Overall changes to the way damage is calculated for all classes/monsters.
- 'Improved Force Wave' mastery now grants a 10% fatal strike chance at level 10. Additionally, pet damage bonus from scepters apply to this skill as well at level 20.
- 'Resilient Rider' mastery now grants a 10% evasion rating bonus while mounted at level 20.
- 'Improved Earthquake' mastery now increases knockback distance by 1 at level 20.
- 'Warstomp' mastery now grants an additional 10% chance to stun at level 10. Additionally, it also inflicts double the stun duration on targets affected by Trauma at level 20.
- 'Improved Dark Side' mastery now replaces the Wind attribute with Cold attribute at level 20.
- 'Improved Dragon Fist' mastery now enhances the skill with earth attribute at level 20.
- 'Dragon Strike' mastery now increases stun duration by 2 seconds at level 10. Additionally, it also grants an additional 10% chance to stun at level 20.
- 'Improved Bloodlust' mastery now also increases the effect of bleeding by 25% at level 20.
- 'Improved Lightning Reflexes' mastery now increases the buff duration by 20% at level 20.
- 'Lethal Punches' mastery now grants a 1% fatal strike chance at level 10.
- 'Mastered Reflexes' mastery now increases critical strike resistance by 10% at level 10. Additionally, it also increases lethal strike resistance by 10% at level 20.
- 'Improved Toughness' mastery now also increases defense by 5% at level 10. Additionally, it also increases maximum life by 10% at level 20.
- 'Improved Focus' mastery now also increases shield penetration chance by 1% at level 20.
- 'Mastered Focus' mastery now also increases hit rating by 10% at level 10. Additionally, it also increases the buff duration by 30% at level 20.
Kind Regards,
Savage MU Online Team